Storytron

February 21, 2009

Most Powerful Graphics Technology

Filed under: Advertisements — Bill Maya @ 10:05 pm

brainad2

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Can A Computer Make You Cry?

Filed under: Advertisements — Bill Maya @ 1:32 pm

can-a-computer-make-you-cry

February 15, 2009

T&B Interstitial Story

Filed under: Graphics,Trust & Betrayal — Bill Maya @ 1:47 am

tb-interstitial-story

Deikto – Wiki Betray Vetvel

Filed under: Graphics,Siboot — Bill Maya @ 1:21 am

deikowikibetrayvetvel

Eeyal – Wiki Betray Vetvel

Filed under: Graphics,Trust & Betrayal — Bill Maya @ 12:36 am

iconwikibetrayvetvel englishwikibetrayvetval

February 14, 2009

Trust & Betrayal Eeyal

Filed under: Graphics,Trust & Betrayal — Bill Maya @ 11:30 pm

iconeeyal

englisheeyal

February 9, 2009

Let a Thousand Storyworlds Blossom

Filed under: Graphics — Bill Maya @ 2:38 am

chris_book

February 2, 2009

Trust & Betrayal Love_Hate

Filed under: Graphics,Trust & Betrayal — Bill Maya @ 4:40 am

In Trust & Betrayal, the Love_Hate among the major characters was fixed – Gardbore always hated Wiki. The major characters Love_Hate towards you varied depending on the level of difficulty you chose at the start of the game.

trustbetrayal-love_hate

January 24, 2009

Storytron Siboot

Filed under: Graphics,Siboot — Bill Maya @ 3:23 pm

Siboot 2009

January 23, 2009

Trust & Betrayal: The Legacy of Siboot

Filed under: Graphics,Trust & Betrayal — Bill Maya @ 3:48 pm

siboot4 siboot5

“The player, an alien creature named Vetvel, must compete with six other acolytes (each a different alien species) for the Shepherdship. Each of these characters has a distinct personality. Each morning, the acolytes wake up knowing one of each of the three “auras” the others possess. They must trade knowledge with each other in order to try to gain enough knowledge for the “mind combat” that takes place every night, which is basically a fancy Rock, Paper, Scissors game that depends on the aura counts for the players involved. The game is won when a player gets eight auras in all three categories. However, in giving away somebody’s aura count, the player betrays that person, which angers them and may make them less likely to trade aura counts with the player. Therefore, a player has to know whom to trust and whom to betray, hence the title: Trust & Betrayal.” – Wikipedia

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